Elena' s AI Blog

AI Interfaces, Safety, and Multimodal Systems

19 Dec 2025 / 9 minutes to read

Elena Daehnhardt


AI-generated illustration created with Midjourney 7.0, using a custom prompt by the author.
Image credit: AI-generated illustration created with Midjourney 7.0, using a custom prompt by the author.
Image prompt

“a big white flower with a teen inside, and the teen plays with a phone, HD”

I am still working on this post, which is mostly complete. Thanks for your visit!


Introduction

This week, several AI developments caught my attention. Not because they were particularly loud or novel, but because they touched on questions that tend to surface later, when systems are already in use.

Better safety defaults are one of those questions. If AI systems are going to be used by children and teenagers, safety cannot remain an afterthought or a policy document. It needs to be part of how applications are designed from the start — even if that means slower progress or fewer features.

Alongside this, we saw continued movement toward faster, agent-ready models and interface tooling that treats interaction as something adaptive rather than static. None of these developments are dramatic on their own. But together, they hint at where current AI systems are under pressure to change as they move closer to everyday use.

1. Meta Expands Multimodal Research with Mango

Meta is developing a new image and video model for a 2026 release

Meta is working on Mango, a multimodal model focused on image and video processing. The project is part of broader efforts to improve reasoning capabilities, coding support, and world-model understanding.

The interesting part is not just another model release, but the architectural direction. Rather than treating text, vision, and action as separate systems, Meta is building unified models that perceive, reason, and respond across modalities. This mirrors a broader industry trend where multimodal capabilities are becoming the standard rather than the exception.

From a technical perspective, this approach makes sense. When you process text and vision separately, you need complex integration layers to combine the outputs. A unified model can learn the relationships between modalities directly, which often results in better performance and simpler architecture.

Multimodality changes product design, not just model selection. When you plan your applications, think about where vision and text naturally complement each other in your user flows. For instance, a support chatbot that can see screenshots alongside text descriptions, or a coding assistant that can interpret UI mockups.

2. OpenAI and Anthropic Strengthen Safety Defaults for Younger Users

OpenAI & Anthropic Deploy New AI Tools to Identify Underage Users

Both OpenAI and Anthropic announced updates aimed at protecting younger users. The changes include stronger safety-first defaults and experiments with age-estimation signals that go beyond simple self-reported age checks.

OpenAI updated its Model Spec to prioritize child and teen safety as a first-order design concern. You can read more details in their post Updating our Model Spec with teen protections.

What I find important here is the shift in how we think about safety. It is becoming a product feature rather than a policy document. This means safety considerations need to be built into the model behaviour and user experience from the start, not retrofitted later.

The age-estimation signals are particularly interesting from a technical standpoint. Traditional age verification relies on user input, which is easily bypassed. Machine learning approaches that analyse interaction patterns and language use could provide more reliable signals, though they also raise privacy considerations that need careful handling.

Safety is becoming a product feature, not just a compliance checkbox. Clear defaults and predictable behaviour matter more than clever prompts. When you design AI products, treat safety boundaries as core functionality, just as you would for authentication or data validation.

3. A2UI: Agents That Create Their Own Interfaces

Introducing A2UI: An open project for agent-driven interfaces

Google introduced A2UI, an open-source project that enables AI agents to generate user interfaces based on context and task requirements dynamically. This is a significant development for the practical implementation of AI.

Instead of forcing every interaction through a static chat window, agents can create buttons, forms, sliders, and other controls when needed and remove them when the task is complete. The interface adapts to the task rather than forcing the task to adapt to a fixed interface.

From an implementation perspective, A2UI addresses a real problem I have encountered in agentic workflows. Chat interfaces work well for open-ended conversations, but they become cumbersome for structured tasks like form filling, data selection, or configuration. A2UI lets agents choose the appropriate interface for each step.

The open-source nature is particularly valuable. It allows the community to experiment with different interface patterns and contribute improvements. This collaborative approach often leads to faster innovation than closed proprietary solutions.

Good interfaces make AI feel calmer and more trustworthy. A2UI points toward agents that guide users through tasks rather than overwhelming them with options. When building agentic applications, consider how dynamic interfaces could improve the user experience for structured tasks.

4. Google Releases Gemini 3 Flash

Gemini 3 Flash: built for speed

Google released Gemini 3 Flash on December 17, a model optimised for low latency and fast feedback while maintaining frontier-level performance. This design choice reflects an important trend in model development: balancing intelligence, speed, and cost.

What makes Gemini 3 Flash interesting is that it delivers performance comparable to Gemini 3 Pro on many benchmarks while being three times faster and costing a fraction of the price. According to Google’s official announcement, it achieves 90.4% on GPQA Diamond (PhD-level reasoning) and 33.7% on Humanity’s Last Exam without tools, rivalling larger frontier models. Google is making it the default model in the Gemini app and AI Mode in Search, replacing Gemini 2.5 Flash.

The model is particularly well-suited for agentic workflows, iterative loops, and applications where responsiveness matters. In my experience with agent systems, latency is often the bottleneck. When an agent needs to make multiple sequential decisions, even small delays compound quickly, degrading the user experience.

The key insight here is that different parts of an application have different requirements. A chatbot greeting message does not need the most powerful model available, while a complex analysis might. Having faster, more affordable models for routine tasks lets you allocate your computational budget more efficiently.

From a practical standpoint, this creates opportunities for multi-model architectures where you route requests to different models based on complexity. Simple tasks use the fast model, complex reasoning uses the powerful model, and you optimise for both cost and user experience. Google reports that companies like JetBrains, Figma, Cursor, Harvey, and Latitude are already using Gemini 3 Flash in production.

Fast, affordable models unlock better user experience. For many agent workflows, speed is now the real differentiator. Consider using model routing in your applications, where simple tasks get fast responses and complex tasks get more capable models. Gemini 3 Flash is available through the Gemini API, Vertex AI, Google AI Studio, and Antigravity.

What matters for developers

The key takeaways from this week:

AI is moving into products. Interfaces and defaults matter as much as model quality. The best model is useless if users cannot interact with it effectively or if it behaves unpredictably in production.

Multimodal is becoming standard. Vision, text, and action are converging into unified systems. Plan your applications with multimodal capabilities in mind rather than treating them as optional features.

Safety is structural. Age-aware behaviour and explicit constraints are becoming expected features, not optional additions. Build safety into your product design from the start.

Open source is filling gaps. Tools like A2UI help turn experimental agents into usable software. The open-source community is often faster at solving practical implementation problems than waiting for vendors to provide solutions.

Conclusion

What stands out this week is not a breakthrough, but a pattern.

As AI systems are deployed more widely, questions around safety, speed, and usability stop being theoretical. They show up as real trade-offs: what to restrict, what to simplify, and what to leave out entirely. Open-source tools and faster models help, but they don’t remove the need for careful design choices.

It is never too late to improve how these systems behave. But improvement requires admitting where things fall short. Under real constraints of cost, performance, and user safety, the uncomfortable question remains: are we building AI that serves people as they are — or systems that only work when conditions are ideal?

Did you like this post? Please let me know if you have any comments or suggestions.

Thanks for reading!

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About Elena

Elena, a PhD in Computer Science, simplifies AI concepts and helps you use machine learning.

Citation
Elena Daehnhardt. (2025) 'AI Interfaces, Safety, and Multimodal Systems', daehnhardt.com, 19 December 2025. Available at: https://daehnhardt.com/blog/2025/12/19/ai-agents-create-their-interfaces-multimodal-magic-and-safety-steps-plus-gemini-flash-3/
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